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81. Implications of the of the NEX prices on the game storyline - in EVE Fiction [original thread]
Originally by: Arista Shahni Don't know but the ides of a sentence like this is funny: "You see these boots?", the capsuleer said, "They cost more than you, the lives of your six thousand crewmates, and this entire battleship. So I'd appr...
- by CCP Dropbear - at 2011.06.22 23:40:00
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82. Thank You CCP - Noctis and Salvaging - in Missions & Complexes [original thread]
Oh, hi. I'll get some confirmation of this either way.
- by CCP Dropbear - at 2011.06.22 20:20:00
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83. Patch notes 'leak' - unprobable ships have been removed \o/ - in Missions & Complexes [original thread]
Originally by: Vikarion Making ISK missioning in 0.0 wasn't risk-free by any means: I had to use a billion-ISK ship, I had to watch every gate and station undock for hostiles, and I had to carefully move every LP-store item back to high-se...
- by CCP Dropbear - at 2011.06.22 01:39:00
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84. Patch notes 'leak' - unprobable ships have been removed \o/ - in Missions & Complexes [original thread]
By the way, this is from CCP Greyscale, who has a much better idea of the actual mechanical changes than I do: Originally by: "CCP Greyscale: IIRC we just placed a minimum cap on the signal strength return you can get from a target. Don't...
- by CCP Dropbear - at 2011.06.21 22:04:00
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85. Patch notes 'leak' - unprobable ships have been removed \o/ - in Missions & Complexes [original thread]
Originally by: grootgroot I was at the PVE presentation at fanfest this year. In response to a question about how it was unviable to mission in low/nullsec, one of the CCP guys (forgot his name, sorry) replied he regularly missioned in low...
- by CCP Dropbear - at 2011.06.21 21:17:00
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86. Patch notes 'leak' - unprobable ships have been removed \o/ - in Missions & Complexes [original thread]
Originally by: Ranka Mei Originally by: OllieNorth I have to agree that it would make sense to not be able to cloak while probes are out, or have it so that when you cloak, you lose contact with your probes. Now hear this! ...
- by CCP Dropbear - at 2011.06.21 21:12:00
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87. Patch notes 'leak' - unprobable ships have been removed \o/ - in Missions & Complexes [original thread]
Both sides were looked at. In the end it came down to a simple principle. If you want to be impervious to scanning, use a cloak. If you are doing something that requires dropping cloak, you should be vulnerable to scanning whilst doing it. Why? ...
- by CCP Dropbear - at 2011.06.20 21:35:00
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88. Career agents get locked out to easily - in Test Server Feedback [original thread]
Oh, and if anyone wants to see the academy dungeons, which are quite cool to look at,, then they can always spawn their own by starting the NPE themselves. Anyone can run it.
- by CCP Dropbear - at 2011.06.20 20:57:00
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89. Career agents get locked out to easily - in Test Server Feedback [original thread]
Originally by: Salpun Will the academy be visitable by older players maybe in diffrent systems, without running the NPE epic arc, so greafers can not get in to the NPE one. Might want to include the NPE epic arc on the main screen once a...
- by CCP Dropbear - at 2011.06.20 20:56:00
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90. Career agents get locked out to easily - in Test Server Feedback [original thread]
It's "by design" but only for the moment. Ultimately, we want every part of the NPE (New Player Experience) to be repeatable. We've taken the first big steps towards that this release by removing the old "Crash Course" missions (non-repeatable) an...
- by CCP Dropbear - at 2011.06.20 20:11:00
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91. Problem With New Player Experience - in Test Server Feedback [original thread]
Originally by: MotherMoon Does the tutorial still start on part 2 for no apparent reason? A "no" to this, by the way.
- by CCP Dropbear - at 2011.06.20 19:36:00
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92. Problem With New Player Experience - in Test Server Feedback [original thread]
The latter, as deployment is just around the corner now.
- by CCP Dropbear - at 2011.06.20 19:35:00
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93. Problem With New Player Experience - in Test Server Feedback [original thread]
Thanks for pointing this out Skye. An oversight on our part which will be fixed in short order.
- by CCP Dropbear - at 2011.06.20 18:57:00
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94. Devs answer your every question - Answer thread - in EVE Information Portal [original thread]
NoShootTheOtherOne 1. Why can't we make barrel rolls with our ships (aside from the occasional align to/lag glitch)? 2. When will Mac users be able to use the command key again? 3. Why do I warp through stations & planets? Why not have u...
- by CCP Dropbear - at 2011.06.16 19:59:00
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95. Devs answer your every question - Answer thread - in EVE Information Portal [original thread]
Guna Renn As a player who can't rack in more than about 1-2 hours a day at most with this game, I find that all I ever do is update my skill queue alongside the occasional mission. When will the high-sec activities (which I'm confined to due ...
- by CCP Dropbear - at 2011.06.16 19:27:00
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96. Devs answer your every question - Answer thread - in EVE Information Portal [original thread]
0oO0oOoOo0o How do you feel about highsec solo carebears ? Are you going to discourage that playstyle even more (even higher NPC corp tax, nerfing loot even more) - or are you going to cater it, and give them more content, like really challeng...
- by CCP Dropbear - at 2011.06.16 19:18:00
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97. Devs answer your every question - Answer thread - in EVE Information Portal [original thread]
Seriphyn Inhonores You have stated your desire to have players influence the storyline. Factional Warfare is one way to do this...I notice that the storyline of DUST 514 is based around FW, so, do you thus plan to give FW an overhaul to fit in ...
- by CCP Dropbear - at 2011.06.16 19:17:00
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98. Nashville, TN - VETO: Summer Camp 2011 AUG 12-14th - in Events and Gatherings Archive [original thread]
I shall see you fine people there.
- by CCP Dropbear - at 2011.06.10 18:43:00
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99. Devs answer your every question - Answer thread - in EVE Information Portal [original thread]
Ship Crew Questions: Dyner With the advent of "walking" will we finally see Crewmen(women) for our ships? I'd like to also see said Crew provide bonuses to the ship...a skilled gunner boosting tracking, RoF, Optimal/Falloff [NO DAMAGE INCR...
- by CCP Dropbear - at 2011.06.10 18:36:00
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100. Devs answer your every question - Answer thread - in EVE Information Portal [original thread]
Justin Michael Will DUST 514 help to revamp Faction Warfare? Or actually start to become a part of a player based storyline of a sort? >> Speaking purely in storyline terms, it's hard to imagine the storyline of FW remaining static amids...
- by CCP Dropbear - at 2011.06.10 18:35:00
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